Rich's ancestors seem to have originated from a distant eastern kingdom.
After the Cataclysm, Rich became a Meowchant, traveling and trading between The Ring and the planets.
Although the Meowchants are not large in stature, Rich has a wide network of contacts and is adept at using trade to leverage the strength of others to make himself more powerful.
Profession: Meowchant
Specialty: Summoning and Healing
Weapon: Cannon
Hobby: Making big money, eating meat
Rich throws Fluffy's favorite meat, summoning a Fluffy with 150% of his own health and 150% attack power to join the battle, lasting 20 seconds.
The cooldown time to summon Fluffy is -5 seconds.
The duration of Fluffy is increased by 5 seconds.
Rich calls in Flying Fish to strafe enemies, dealing damage across a wide area.
Flying Fish Barrage additionally increases the Target's Movement Speed by 20% for 10 seconds.
Flying Fish Barrage additionally grants a Shield equal to 10% of life to the Target.
Rich's "Everyone Gets a Deal Meow!" turns the Target's next Single ability into a Global ability.
Heal all Teammates within the target circular area for 30% of attack power in health.
On critical hits, grant an Attack Boost of 20% to the current Basic Attack Target for 5 seconds.
On critical hits, inflict a Damage Reduction of 20% on the current Basic Attack Target for 5 seconds.
Rich manipulates the controller, summoning two rounds of elemental blocks to smash towards the enemy, dealing 80% damage to targets within the area and adding an Elemental Marking.
Rich calls upon the power of an ancient Planet god, summoning an Underworld God Barrier to envelop enemies for 9 seconds. The barrier continuously Curses targets within, with a 30% chance per second to trigger.
Rich calls upon the power of an ancient Planet god, summoning the Underworld God Barrier to envelop Enemies for 9 seconds. The Barrier continuously traps Targets and inflicts a curse, with a 30% chance per second to trigger.
Rich calls upon his jungle friends, summoning 1 Lizard with 50% of his own health and 100% of his attack power for ranged attacks, lasting 17 seconds.
Rich calls upon his jungle friends, summoning 2 Lizards with 50% of his own health and 100% of his attack power for ranged attacks, lasting 17 seconds.
Rich summons a Turtle with 300% of his health. When the Turtle appears, it damages surrounding Units and adds a Water Marker. The Turtle will continuously Taunt surrounding Enemy Units.
Rich summons a turtle with 300% of his health. Upon appearance, the turtle deals damage to surrounding units and applies a water marker. The turtle continuously taunts nearby enemy units, and can move.
Rich summons 2 Mechanical Dogs with 50% of his health and 40% of his attack power to join the battle, lasting 17 seconds.
Rich summons 3 Mechanical Dogs with 50% of his health and 40% of his attack power to join the battle, lasting 17 seconds.
Rich summons a snowball to roll forward, dealing damage to enemies in its path and Knocking them back, adding 1 ice marker.
Rich summons a snowball that rolls forward, damaging and Knocking back Enemies in its path, and adds a frost mark and a poison mark.
Attacks a random Enemy target 4 times, dealing 120% damage, with a 50% chance to add 1 random elemental marker with each attack.
Attacks a random Enemy target 6 times, dealing 120% damage, with a 50% chance to add 1 random elemental marker with each attack.
Rich summons 1 Walking Bomb to move towards a Target location, exploding upon reaching the Target or upon encountering an Enemy, dealing 150% damage to enemies within the blast radius.
Rich summons 2 Walking Bombs to move towards a Target location, exploding upon reaching the Target or upon encountering an Enemy, dealing 150% damage to enemies within the blast radius.